this post was submitted on 05 Jun 2026
137 points (100.0% liked)

PC Gaming

14791 readers
590 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] LurkingLuddite@piefed.social 2 points 1 day ago* (last edited 1 day ago)

No. No it is not. 60fps is totally fine for most things. Even great FPS's can have excellent, snappy gameplay at 60fps.

There is more to responsiveness and crispness of the picture than just the framerate. An excellent gaming monitor that has minimal input processing time, virtually no ghosting at 60fps, and vibrant colors is going to feel WAY better than some cheap office monitor at 60fps. Especially if it has adaptive refresh rate.

It's the ENTIRE reason CRTs were heralded as a wonderful gaming experience for the longest time until LCDs got good enough for humans to no longer notice the input lag, ghosting, and lesser color space of LCDs.

Only in the past handful of years have LCDs come out at reasonable price points that can even approach a good CRT.

BTW, my slowest monitor is a 120hz 1440p, so I'm not talking from cope.