this post was submitted on 13 Sep 2025
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askchapo
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Lol fair enough.
I will say that your metalworking example proves my point, it's just that what the metalworkers in Bronze Age Europe had different surpluses in different amounts to work with than those in Central America. It's not like they knew about each other and were working towards some idealized goal. They were able to screw around with the existing surpluses they had access to. Like working with pure copper is cool unless you are looking for something that has the property of bronze or know that it exists, and unless you have created large surpluses of tin in your excavation of copper there is no reason to experiment with that kind of alloying.
Agreed, it is reductionist. But my point wasn't that all things are born out of surplus, just the vast, vast, majority and certainly the majority of social structures.
And agreed, the major problem with games like Civ, Paradox, D&D etc is that you do technically have perfect knowledge of what is supposed to come next on the tech or level up tree. You have a level of accurate mathematical foresight that just doesn't actually exist within real life experimentation. It is 100% gamer brain.
Another thing that I didn’t even think to bitch at the op about is that having some amount of surplus or not as a driver of human development is not even supported by evidence and all the shit we’re talking about is wild ass speculation.
Tbh 10/10 great post and thread, would get all worked up again.