this post was submitted on 13 Jun 2026
6 points (68.8% liked)
Tycoon Games
734 readers
3 users here now
All things "Tycoon" games. Park building, zoo building, business building simulations. Any games related to management, financial growth and economic strategy.
Rules (Click to Expand):
-
Follow the Lemmy.world Rules - https://mastodon.world/about
-
Be kind. No bullying, harassment, racism, sexism etc. against other users.
-
No spam, illegal content, or NSFW content (no games with NSFW images/video).
-
Please stay on topic, adjacent genres (e.g. city-building) or even non-tycoon genres with a strong economic strategy component are fine.
Some other gaming communities across Lemmy:
- Adventure Games - !adventuregames@retrolemmy.com
- Automation Games - !automationgames@lemmy.zip
- Cozy Games - !cozygames@lemmy.world
- City Builders - !citybuilders@sh.itjust.works
- Horror Games (variety) - !horror_games@piefed.world
- Incremental - !incremental_games@incremental.social
- Indie Games (variety) - !bside@fedia.io
- Lifesim Games - !lifesimulation@lemmy.world
- Open Source Games - !foss_gaming@lemmy.world
- PC RPGs (cRPGs) - !crpg@lemmy.world
- Roguelike Games - !roguelikes@lemmy.world
- RTS Games - !rts@reddthat.com
- Space Games (variety) - !space_games@piefed.world
- Strategy Games - !strategy_games@piefed.world
- Turn-based Strategy - !turnbasedstrategy@piefed.world
- Video Game Art - !gameart@sopuli.xyz
- Video Game Music - !vgmusic@lemmy.world
- Video Game Questions - !askgaming@piefed.social
Game-specific communities on Lemmy:
- Cities: Skylines - !cities_skylines@lemmy.world
- Foundation - !foundationgame@lemmy.zip
- Planet Coaster - !planetcoaster@lemmy.zip
- Workers & Resources: Soviet Republic - !workersandresources@lemmy.world
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
idk, I played it cause it was an interesting concept. The models are pretty low effort, and the AI is prevalent, showing up as the primary art style for all the encounters you get in the game. It's not even like high-quality AI slop; it's a pretty simple style that was probably the first pass at prompting an engine for an image. Like the majority of the pictures are of the inside of cars and the steering wheels don't go anywhere, spokes don't complete, and hands are just not correct. It just reeks of low effort, and frankly, you could have followed the heuristic of "AI bad" here, and it would have been correct.
This is a fair take. Random comments about "AI slop" without context bring nothing to the table.