this post was submitted on 16 Jun 2026
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Aren't they notoriously famous for laying off most of those massive dev teams after each release?
Seems to me most won't get much stability in one of those companies. Also not much time for family when they also famously have to crunch 12+ hour days when release is closing in.
There is a clear difference here between discussing the accepted business culture in large corporations which is toxic and hostile to a work life balance and the physical employment structures, in terms of opportunity and length of employment, that large companies can gurantee in a way smaller companies cannot.
The reason people tolerate corporate bullshit is because of the fundamental advantages that come from being employed by a big large thing that isn't blown around in the wind as easily as a small operation.