this post was submitted on 28 Jun 2026
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cross-posted from: https://hexbear.net/post/8882542

It's a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.

That's a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I'm not sure that game studios are ready to accept it.

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[–] supersquirrel@sopuli.xyz 7 points 16 hours ago* (last edited 14 hours ago)

I can't wait for both AI and Microsoft to entirely shit the bed.

AI and gaming are becoming an inseparable match. Whether it's AI used in modern graphics rendering or AI used in actual game development, I've stated several times that I don't think they'll be separated anytime soon.

This is going to age like milk. I hope this person gets lambasted for being so confidently wrong and is fired and discredited from being a tech writer after the AI bubble pops.

Cale Hunt is his name and he is an AI promoting hack.

https://www.windowscentral.com/author/cale-hunt

Like it or not, I can't leave out AI integration with the OS. Based on what I've personally experienced with NVIDIA's DLSS 4.5 and tools like multi frame generation (MFG), AI will play a major role in the future of PC gaming. Windows already has an Automatic Super Resolution (Auto SR) feature available in Copilot+ PCs, and it's the only system-level technique on the market.

https://www.windowscentral.com/microsoft/windows/windows-gaming-edition-future-os-look-like

Ahahahahahahahaha