Minecraft
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I never know the names of biomes. I'm in the one where it's all terracota, and cactus.
The way I kill creepers, is I dug a 2x2 hole (so a 4 block square), and I put trapped doors on the top. My plan was to let them get on top of it, and flip the lever, and all 4 doors flip open. Hostile mob goes bye bye.
Instead. Only one opened. And I was like "ah, damn......back to the drawing board" and then the zombie walks right in, and falls 60 blocks to his death.
So, I just opened all 4 hatches, and don't even bother with the lever. They just walk right in if I stand near it. Doesn't help with spiders, and technically it helps with skelitons, but it's more dangerous.
I'm going to see if I can place glass above my wall. And then a second wall above the glass.
I'm not sure I'm "playing" and more just experimenting.
On top of that, I didn't even know that 1.1.12 was really really old. Not sure why that was the default option, but I also started a new instance with 26 something. That one has "fabric". Which I was told is how you do mods. I'm going to play around with that when I get home.
That is called a badlands, formerly called a mesa. You can find out by hitting F3 and looking in the top left, but I don't know how to do that without a keyboard.
But if you're in the badlands biome without grass, you won't spawn any passive animals; bring in some grass blocks or move to a biome with large grass spaces and you should see more.
It also could explain why you're seeing more hostile mobs. Deserts and similar biomes are infamous for having perfect spawning conditions for zombies, skeletons, and creepers.
A time-honored tradition! Honestly that's like a solid ¼ of the Minecraft experience.
Wowza, yeah, that's like 15 years old. I wonder if that's the oldest version available on the launcher or something.
That's from this year. They switched at the beginning of the year to numbering with the current year; the most recent one is 26.2, and they've announced the features for 26.3 and started releasing preview snapshots.