this post was submitted on 01 Jul 2026
49 points (100.0% liked)

Computer RPG Games

821 readers
1 users here now

Community for CRPG games and other RPG gaming discussions. Witcher, Elder Scrolls, Fallout, Baldurs Gate as well as indie RPGs (Underrail, Avernum, Space Wreck etc.). Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.

Tabletop/pen & paper RPG discussion is not a good fit for this community. Check out !rpg@ttrpg.network for TT/P&P RPG discussions.

Memes are not banned, but the overwhelming focus is on discussions, releases and articles. Try and post memes (on an occasional basis) that would make people who don't like memes admit "OK! That was a good one!".


Some other gaming communities across Threadi:


RPG Game communities on Threadi:


General gaming communities on Threadi:


Rules (Click to Expand):

  1. Follow the Lemmy.world Rules - https://mastodon.world/about

  2. Be kind. No bullying, harassment, racism, sexism etc. against other users.

  3. No spam, illegal content, or games with excessive, non-artistic NSFW content (e.g. hentai or porn games).

  4. Please stay on topic, cRPG adjacent games or even JRPGs are fine. Try to include topics / games that have a strong roleplaying component to them.


Thank you to macniel for the community icon!


founded 3 years ago
MODERATORS
 

"What's changing is where we're investing and the kinds of projects we're backing," Microsoft says after IO Interactive withdrawal

you are viewing a single comment's thread
view the rest of the comments
[–] mushroommunk@lemmy.today 2 points 1 week ago (1 children)

There are very few games out there expensive enough to not make back their development budget on 2.7M copies at $70

That's $189 million made, compared to $200 million for development cost (not including marketing which is usually quite a big number too).

It's basically only just now breaking even according to their CEO. Well actually not even fully there yet.

For a company like Microsoft with a history of canning even profitable game studios just because they didn't make enough profit this tracks.

[–] ampersandrew@lemmy.world 2 points 1 week ago (1 children)

I didn't know the budget was out there, but I knew there was a possibility it got that high, using a benchmark of Spider-Man 2 at $300M, and Horizon: Forbidden West at about $200M; European studios tend to come in cheaper than their American counterparts, pound for pound. Still, they cleared the bulk of that expense in a week, and they'll have a very healthy tail on the game's sales from now until Christmas.

[–] mushroommunk@lemmy.today 2 points 1 week ago (1 children)

Minus whatever the cost to develop new content will be (which they've stated they will lean into heavily, similar to their previous Hitman games).

Yes, they're turning a profit, but not enough to fund their predicted cost for a sequel if it tracks even remotely similar percentages to the World of Assassins trilogy.

[–] ampersandrew@lemmy.world 1 points 1 week ago

It would probably be way smarter if everything was funded out of a policy of austerity using the previous game's profits, but I don't think that's how it works, hence the people fired the minute this project was cancelled.