this post was submitted on 13 Jul 2026
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Linux Gaming
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Vram errors can cause simílar glitches.
Those usually affect the whole image independent of the objects limits in the 3d space.
This is not true. Different shaders could be stored in different parts of the memory, so a VRAM issue could definitely affect only specific surfaces. Other GPU issues might affect the whole image but it's not a sure thing.
That might be true. Honestly it doesn't align with my personal experience but that doesn't make it impossible. Subjectively unlikely though. :p