this post was submitted on 28 Oct 2025
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It's been a few years since I did my playthrough so don't remember a lot of the later campaign missions, but mutants(the big chainsaw guys) are where the game really starts to punish you for the noise mechanics it never explained in the first place.
Oh you decided to make a miniscule amount of noise halfway across the map from a mutant? Shame. Now he's already stomping his way to your base and bringing every single zombie on the map in his path with him. This game is such a cool and unique experience but boy does it punish you for things it just never bothered to teach you about.
I abandoned my first campaign and restarted when got to Coast of Bones. I had prioritized efficiency and soldier upgrades and I had no farms and no towers and it was just absolutely brutal.