this post was submitted on 29 Jul 2026
551 points (98.6% liked)
Games
25667 readers
315 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Subnautica: Below Zero.
Subnautica is one of my favorite games I've ever played. My understanding is there was enough of a shakeup of crew behind the scenes during BZ's development that it effected the final product, and it's evident that they didn't know what about the first game was so good.
Every single area in the game is a twisty turny confusingly self-similar maze of corridors. The twisty bridges, the sea monkey dens, the icebergs, the glacier, the lilypad caves, the crystal caverns, the wreck, the game is a bunch of mazes. The story doesn't make sense, the characters kinda suck...I've played it through 3 or 4 times, and that's probably it. I've played through Subnautica dozens.
I still think its wild to have 3 or 4 play-thorughs of a game that you dont enjoy. I have a hard enough time finishing games I do like.
It's a short game.
And it's easier once you know some of the "secrets", like where to find certain modules, where the various paths are to the lower levels, etc.
But, why would you replay it? I actually like both the original and sub-zero, but I didn't replay them.
I started doing challenge runs of Subnautica. I enjoyed playing it, so I tried some different play styles. Then started making a pretense at speedrunning it. My PB is 3:56.
I had gotten Subnautica free with PlayStation network, so was quite happy to pay for Below Zero when it came out.
Played it until I was forced back on land, and gave up.
Recently I went back to give it another try, and played it permadeath.
There were a handful of moments that reminded me of why I love the original, but not many.
Like you said, way too many tight winding maze areas that all felt very the same. It traded wide open depths for claustrophobia.
I really am looking forward to 2, I don't have a PC so will have to wait. Trying real hard to avoid spoilers.
I have played 2 in EA. So far they've gotten the artwork right, it looks like a Subnautica game should. It's mechanically similar, swimming feels right although a bit slower. The story...let's just say it makes it look like Riley had it easy.
I'm not convinced BZ's on-land setpieces aren't just broken.