this post was submitted on 02 Nov 2025
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[–] Ooops@feddit.org 14 points 1 month ago (1 children)

Probably... with many cases of "we could support Linux without any problem but we don't do because we just don't want to" included.

[–] herseycokguzelolacak@lemmy.ml 3 points 1 month ago (1 children)

Game devs don't need to do much, or anything. Proton, wine, DXVK ecosystem supports almost everything out of the box.

[–] Ooops@feddit.org 2 points 1 month ago (1 children)

That's my point. It would often just run so they go out of their way to not support Linux.

[–] herseycokguzelolacak@lemmy.ml 1 points 1 month ago (1 children)

If they run fine, then what is the problem?

I've seen native linux ports of games that ran worse than the win/proton version.

[–] Ooops@feddit.org 1 points 1 month ago* (last edited 1 month ago)

I was talking about the 10% that don't run and how that is not a Linux problem but artificially created by publishers to not support games on Linux that could in fact run perfectly fine.

The majority of "we don't support Linux because of DRM or anti-cheat"-cases are simply lies. They don't want them to work on Linux so they put in extra checks to prevent it.