this post was submitted on 01 Dec 2025
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I think for me, it depends on the size of the studio that's doing it.
If you are a single person or a two or three person group, putting a game together out of passion and releasing it for an inexpensive price and clearly marking that AI was used in it so that the people who get up tight about that can harumph away, then sure, no problem.
I would say, for anything that's actually important, a human being should be behind it.
AI art is entirely too fickle to be used for most things and should be considered inspiration and actually be redone by a human being.
You should definitely playtest the finished product as rigorously as possible, because AI coding is, you know, decent, but, if you don't understand what the AI has written, then you have no idea what the outcome will be.
And you should disclose that AI was used in the making of this product because some people will feel personally offended that you spent your own time and your own effort and your own money making something using AI even if it's free, and even if it wouldn't exist if it weren't for the AI.
It is my opinion, and slightly controversial, sure, but there is a significant portion of the people that harumph AI do so specifically because it gives them the freedom to condescend on something and not because they actually have a legitimate grievance against that use of AI.
So you should definitely give the pooh-poohers something to poo poo on for the same reason why public buildings have toilets, but at the same time, should people list legitimate grievances or issues with the final product, you should take those valuable criticisms into consideration and make changes accordingly and be prepared for that.