this post was submitted on 01 Nov 2025
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This was actually my first thought too! Every time I buy a Rockstar game, I am immediately reminded how big the hype is compared to how bad the core game mechanics are.
I regretted buying RDR2, GTAV, and GTA4 when I first played them. I think I liked Vice City, but I expected it to be more of a visual upgrade than it was.
For RDR2, you get to slowly slog through snow… then play 40+ hours of poorly-designed quests and waves of dozens of enemies to slow you down so you can move the story forward.
The core gameplay mechanics are designed as a way to slow the story down rather than making the game fun. I would rather skip every single stupid gunfight. It’s so pointlessly repetitive.
None of these games really need 40 hours of padded story content, but people think they’re getting a “value” by spending their time playing mediocre things.
For GTAV, it’s honestly hilarious how bad the first driving mission is. People are straight-up delusional about these games.