this post was submitted on 22 Dec 2025
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There's some similar work done with the Pretendo network for Nintendo systems, but my understanding is it's just for server-hosted and multiplayer game features and not copyright authentication.
I think it's inevitable that someone creates an online server that authenticates online games, the lawsuits will be swift and vicious. The best solutions will probably be to create a local network authentication method, but who knows if it's even possible.