this post was submitted on 27 Dec 2025
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2025 has probably been the best year for Linux that I can remember, at least from the perspective of general PC users. It's had tons of publicity as a viable alternative to Windows, even, and perhaps especially for gaming. I switched to it myself earlier this year, but I'm back on Windows and I don't think I'll be switching back to Linux properly any time soon.

The Linux hype this time was precipitated by Valve's Linux-based operating system, SteamOS, opening up for use on other handhelds than just the Steam Deck. That had been long on the cards, but it finally started seeming close at hand early on this year.

SteamOS has shown what Linux can be capable of for gaming in large part because of Proton, the compatibility layer Valve employs to translate Windows commands into ones that Linux can understand. It's a fork of WINE tailored towards gaming, created and maintained by Valve specifically for that purpose.

Over the years, Proton has gotten so good that compatible games tend to run flawlessly. Valve has an incentive to ensure this is the case, as a great gaming experience on SteamOS via Proton makes for more Steam Deck and Steam Store sales.

The development and improvement of Proton has been a massive part of what's made Linux distros genuinely viable for gaming. And yes, I said "distros", plural, because any distro can use Proton, as it's built into Steam for Linux. It's not just a SteamOS thing.


My own recent foray into Linux was very short-lived, however. I've dipped into Linux many times over the course of my life, but I've never stuck with it, and this time I was punted back over to Windows with undue force. You can read the full story explaining why here, but the long-story-short is it just completely broke—trackpad, Wi-Fi card, the lot—while I was working away at Gamescom, and I didn't have the time or patience to troubleshoot and fix it.

A frantic Windows install was my solution, and the experience has traumatised me enough that I'm reluctant to give Linux another go, at least not on a machine that I depend on for work. I'd experienced troubles that made me consider abandoning Linux prior to this—Nobara Linux didn't seem to gel with my laptop's hybrid graphics and external monitor—but my complete disaster at Gamescom solidified things.

Still, that was just my own experience, and the hype was still there for Linux as the year went on. Whether that was from influencers and publications capitalising on the hype by generating even more hype, or whether it was real enthusiasm, it doesn't matter: it was there.

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[–] cerebralhawks@lemmy.dbzer0.com 8 points 5 hours ago (1 children)

So the article writer is basically saying they gave up on a free OS because it doesn't have corporate backing.

So split the difference and get a Mac. Forget what people tell you about the Mac tax, they're $500. They've been $480 on sale for the holidays. That's the M4 Mac mini. You can spec it out with more cores and more RAM, but it's 16GB RAM, 256GB storage, and something like 8 cores. Good enough for most people, but you'll probably want more storage. So add some, it's got like 5 USB-C ports on it, and hubs exist. It's also like, the size of your fist. Anyway, it's a corporate (Apple) backed computer, and it's not Windows. So, there. Problem solved... right?

Obviously not for Linux gaming, and Proton doesn't exist on macOS (Crossover does which is kind of the same thing... Crossover contributes to WINE, and Proton is based on WINE), but gaming is roughly the same prospect on a Mac as it is on Linux. You gotta emulate or whatever the hell WINE is (WINE Is Not [an] Emulator) but whatever. Compatibility layer, same thing to the lay person. Which you are if you go running back to Windows after trying Linux for 5 whole minutes.

[–] TehPers@beehaw.org 1 points 1 hour ago

Ever since they bumped the min-spec Mac Mini to 16GB RAM, it has looked like such a great deal. The upgrades are still way too expensive (except RAM now I guess?) but base model is great.