this post was submitted on 21 Jan 2026
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What's the problem?
Played Wilds on launch and had pretty much no issues other than the game freezing for a second or two every hour or so.
On the other hand, my friend on Windows would crash from time to time, which I didn't experience.
Although it should be noted that neither Wilds nor Dragon's Dogma are technological marvels. They run bad everywhere.
Vertex explosions. Also some weird shader compiling stuff that I was able to solve.
For DD it's actually fine but there's this hilarious bug where the very last Cutscene causes the game to crash. I'm not even mad enough to try and fix it tbh, it's just funny.
Haven't had any Vertex explosions or shader compiling issues in Wilds but I also assume that's Nvidia related.
Do you have those issues in their other titles like their newer Resident Evil games as well?