this post was submitted on 28 Jan 2026
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Yup. Same goes for temp/hunger/thirst. Unless the environment creates a situation that directly challenges that, like arctic conditions, desert, underwater, extended covert ops etc., these things do not serve the story and get in the way.
Plus, a bag of holding neatly side-steps a lot of encumbrance problems and I firmly believe that's why it's been a part of D&D lore since at least 2nd ed.
Meanwhile, if the table wants to go deep simulation on all this, the rules are there for that. But I wish everyone good luck with fighting monsters up close in a cave where weapons bigger than daggers are too large to swing, and heavy armor too bulky to be practical.