this post was submitted on 28 Jan 2026
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[–] Tar_alcaran@sh.itjust.works 2 points 36 minutes ago* (last edited 32 minutes ago)

I once bought 2cm thick hemp rope for reenactment purposes (can't recommend, it's worse than nylon and costs more and maintaining it sucks).

I don't have any spare, but I chucked some on a scale, and it seems to be about 250 grams per meter, for about 8.5lbs per 50ft.

So D&D rope is even thicker, or its tarred (which you absolutely should do if you dislike drying rope).

[–] vzqq@lemmy.blahaj.zone 12 points 4 hours ago (1 children)

Off topic, but imperial instruments always crack me up, with the fractional displays.

[–] SmoothOperator@lemmy.world 5 points 3 hours ago* (last edited 3 hours ago) (1 children)

That's insane. Is eigths the minimal resolution, or can it do stuff like "15 and 76/89ths of a pound"?

[–] wer2@lemmy.zip 5 points 3 hours ago

Usually it is by powers of 2 and only up to 64ths at most (least?). So you might see 3/8, 7/16, 15/32, or 37/64, but never 5/7 or 23/24. Also, usually the fraction is reduced, so the numerator will always be odd (1/4 and not 2/8).

[–] justdaveisfine@piefed.social 53 points 9 hours ago (3 children)

If I'm being honest, I ignore the weight values for items unless it specifically comes up or if a player starts hoarding things aggressively.

[–] dejected_warp_core@lemmy.world 12 points 7 hours ago

Yup. Same goes for temp/hunger/thirst. Unless the environment creates a situation that directly challenges that, like arctic conditions, desert, underwater, extended covert ops etc., these things do not serve the story and get in the way.

Plus, a bag of holding neatly side-steps a lot of encumbrance problems and I firmly believe that's why it's been a part of D&D lore since at least 2nd ed.

Meanwhile, if the table wants to go deep simulation on all this, the rules are there for that. But I wish everyone good luck with fighting monsters up close in a cave where weapons bigger than daggers are too large to swing, and heavy armor too bulky to be practical.

[–] Lianodel@ttrpg.network 3 points 5 hours ago

I do enjoy the tactical side of inventory management, but that's only for a specific kind of game, and even then, slot-based inventory works so much smoother.

[–] burble@lemmy.dbzer0.com 5 points 8 hours ago

Yeah, encumbrance, rations, and even sleep can be too crunchy to deal with all the time. We're making so little progress as it is! But they can be nice as occasional plot points.

[–] Susaga@sh.itjust.works 11 points 9 hours ago (2 children)

My assumption is they meant a much thicker rope, but yeah, definitely not as heavy as they say.

[–] moody@lemmings.world 6 points 9 hours ago (1 children)

Yeah I wouldn't even call that rope. Cord, perhaps, but it seems too thin to be called rope.

Modern climbing ropes are still less than 10lbs at four times the length. Not sure how the density compares, but it's not 4 times denser either.

[–] EonNShadow@pawb.social 13 points 9 hours ago

Modern climbing ropes are rated for much heavier than 800lb as well. Iirc the ones I used in school were rated for a couple thousand pounds.

Nylon is a hell of a drug

[–] testfactor@lemmy.world 2 points 9 hours ago

Thicker rope would presumably have a higher test value though, and it seems that most people interpret the hempen rope in 5e as being under 800-test.

[–] mossberg590@lemmy.world 7 points 9 hours ago (1 children)
  1. Braided, not twisted.
  2. Manila not hemp.
  3. Go ahead and try to climb that rope with bare hands.
[–] DragonTypeWyvern@midwest.social -1 points 6 hours ago* (last edited 6 hours ago) (1 children)

Kids do it literally every day in gym class, and sometimes on the way back down they do learn some valuable lessons about abrasion and doing things you've seen on TV.

I do think there's an unspoken assumption for adventurers that they wear gloves for this and many more reasons.

[–] mossberg590@lemmy.world 5 points 5 hours ago (1 children)

Those types people climb are much larger in diameter. The thinner the rope the more difficult to hold onto it.

[–] DragonTypeWyvern@midwest.social 1 points 21 minutes ago* (last edited 20 minutes ago)

This is going to surprise you, but the ropes adventurers would use and gym ropes aren't the same thing either other than their ability to rip the skin off your hands.

Is this the exact kind they would use?

No, but it's close enough to point out the weights listed for gear are basically arbitrary.