this post was submitted on 09 Feb 2026
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ARC Raiders

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ARC Raiders PvPvE extraction shooting. A game centered around a community of survivors fighting against machines and other humans for resources and survival of humanity.

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Solos. I got to the point where it's basically impossible to even start a match. My last mission is the one where you need to find an extremely rare item on Stella Montis, and I loathe it for the same reason I did with the previous (awfully similar) mission: everyone will shoot you in the back there, always impossible to anticipate.

So Stella is one thing.

But at this point no matter which map I choose, not even TWO minutes pass, and I get my shield blown off from behind, from a dark corner, from behind a building I couldn't even see before, and I get rushed by some troglodyte, at which point I'm fighting at a disadvantage.

This all started 2-3 days ago. Raider flares and dead bodies all over the place. What is going on? It's like everyone has suddenly gone feral. Was there some change I'm not aware of? I understand it's a PvPvE game, but up until last Friday it's been usually a mix of friendly and hostile interactions. Now it's pretty much guaranteed I would get shot from behind a corner before I could even react and then get rushed, every single game, no matter what. Bloody frustrating. I can't even just look for friendly players to team up with, because the first one I see is usually the one that camps me down. It feels like something had changed recently, but I don't remember seeing anything related.

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[–] Dicska@lemmy.world 1 points 4 weeks ago* (last edited 4 weeks ago)

Yeah, I get the bit about the difficulties of spotting the real aggressor. I just hope that it will get a bit more nuanced over time, because I would rather have something between the completely peaceful kiddie pool and the full on blood bath.

By the way, I applied the tip about becoming a moving target at Stella, and now my lobbies seem to be rather chill again - I'm really thankful for the recommendation above.

I'm also aware of the equipment breaking, but assuming I want to do the feat about damaging players, I don't have too many, even less harmful options. In fact, I have done the bit about asking players to take some damage, but that's at least as slow as shooting two people once in the last few seconds. Also, if your shield breaks from one shot, then chances are it would have been expensive to fix it without, regardless.

And yes, I also spend most of my creds on hatch keys and instruments, but I like to hover it around 650-700, so that I can buy most of the stuff that comes with the next pack or whatever, and by the time I max it out, I usually end up using a key or losing an instrument, so at least it's another thing that keeps me playing.

About opportunitists: gah, that must have been annoying! There was one, ONE case where I wasn't sure about how to use the defib, thought that I had it in my inventory, so it must be active, and accidentally pressed ~~left click~~ (or use? - EDIT: Use.) on a downed player. Well, it didn't res them : ).