this post was submitted on 11 Feb 2026
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Linux Gaming
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Ooh, excited to see the benchmarks on this. The Linux AMD performance is really beating Windows (bar very close scenarios where the proton overhead wins out) in basically every area except raytracing, and I think it obviously has the potential to beat Windows there too.
I'm one of the weirdos who would love to play some more path traced games in 5-10 years, whether that be older games like RT64 implementing it for the static recomp titles like Zelda OoT and MM, or Radiance implementing full path tracing into Java Minecraft, I'd love to see the drivers get to the point where this stuff is totally viable at high framerates+resolution an AMD graphics generation or two down the line.
I can play CP2077 on Linux on a 7900 XTX with RT at max (not path tracing though), at almost 4k at about 60fps with no frame gen.
On Windows, with the lowest RT settings I get 10-12fps.
This has been the case for months. I look forward to the new Mesa and hope to be able to go all the way to 4k!
THen your drivers are borked, or something else is horribly broken, cause I played Cyberpunk on Windows with a ~~6700~~ on a rx580 Red Devil (I didnt get the 6700 until later), on mostly medium settings, and got playable FPS, way back when the game released, when it was far less optimized and far more buggy.
I consider Windows borked by definition. I don’t even have it installed any longer.
I also don’t know what you consider “playable FPS”, and I never had anything on medium. On Linux the only setting I have that’s not at its highest is that I don’t activate path tracing.
It really is crazy how much better games (especially older ones) look with ray tracing.
I'm still against the amount of power it takes for pretty lighting, but I can not deny the improvements it makes to some games!