this post was submitted on 13 Feb 2026
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I mean the fact that AAA developers are still scared to release anything under a new franchise despite the overwhelming success of indie franchises is basically saying "Look we know our games suck and we keep trying to make things too complicated instead of using tried and true mechanics and updating our art style and depth of story, but like you hated Starfield (because it was essentially unplayable on release and had an extremely shallow storyline), so we are justified to be scared of new things. Nostalgia is all we have."