this post was submitted on 25 Feb 2026
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I'm still patiently waiting for a 3D VR voxel based falling sand engine type game. There are a couple of interesting projects working towards that goal and technology helps make the cubes smaller and smaller from minecraft to something more like cube world with more material interactions.
Have you looked at Teardown?
I did. I played it a bit and it's fun. Not sure why it didn't really scratch that itch. I feel like the mechanics are too simple and the moment i try to push the physics it just doesn't really do interesting stuff i think. The best part was collapsing a huge structure by cutting each leg but it took a while and the fps fell to a crawl and i couldn't really move my head to see stuff breaking and falling unfortunately.
Huh... Didn't have that issue on my hardware, which made it a lot more enjoyable, I guess. Maybe try again at some point if you've ever got a significant hardware upgrade.
(And, honestly, the missions are kind of a pain a lot of times. It's actually more of a heist and getaway game when you play the missions. I mostly just wanted to play it in sandbox mode and destroy stuff.)