this post was submitted on 27 Feb 2026
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“There was little sense of horror or revulsion at the prospect of all out nuclear war, even though the models had been reminded about the devastating implications.”

An artificial intelligence researcher conducting a war games experiment with three of the world’s most used AI models found that they decided to deploy nuclear weapons in 95% of the scenarios he designed.

Kenneth Payne, a professor of strategy at King’s College London who specializes in studying the role of AI in national security, revealed last week that he pitted Anthropic’s Claude, OpenAI’s ChatGPT, and Google’s Gemini against one another in an armed conflict simulation to get a better understanding of how they would navigate the strategic escalation ladder.

The results, he said, were “sobering.”

“Nuclear use was near-universal,” he explained. “Almost all games saw tactical (battlefield) nuclear weapons deployed. And fully three quarters reached the point where the rivals were making threats to use strategic nuclear weapons. Strikingly, there was little sense of horror or revulsion at the prospect of all out nuclear war, even though the models had been reminded about the devastating implications.”

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[–] evenglow@lemmy.world 6 points 22 hours ago (1 children)

Almost all games saw tactical (battlefield) nuclear weapons deployed. And fully three quarters reached the point where the rivals were making threats to use strategic nuclear weapons.

Tactical nuclear weapons are designed for use on the battlefield with lower explosive yields and shorter ranges, while strategic nuclear weapons are intended to target enemy infrastructure from a distance, typically with much higher yields. The key difference lies in their purpose: tactical nukes support immediate military objectives, whereas strategic nukes aim to weaken an enemy's overall war capability.

[–] b_tr3e@feddit.org 2 points 22 hours ago

All fine then. Next time I'll vote for an AI. At least they know how to use nuclear weapons correctly.