this post was submitted on 27 Feb 2026
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[–] DivineDev@piefed.social 15 points 17 hours ago* (last edited 17 hours ago) (2 children)

Exactly, the first request is so vague that you can just implement it in a way that doesn't require any complicated programming magic, but a scarf has the implicit expectation to swing around and not intersect with the player or itself. Or worse, expect the player to summon a demon wearing a scarf!

(Still a good joke though)

[–] ViatorOmnium@piefed.social 25 points 17 hours ago

Or you could go the JRPG way and make the scarf clip through everything including on cut scenes where the devs had 100% of control over the position of everything.

[–] rumba@lemmy.zip 5 points 16 hours ago

Scarf on the demon is probably fine :) They can bake it into the new movement frames. Player has all kinds of focus and real time physics :)