this post was submitted on 27 Feb 2026
24 points (100.0% liked)
Games
21249 readers
314 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review. :silly-liberator:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I can do pretty well as a fanatic egalitarian materialist empire with mechanist and shared burdens and some helpful pop traits to speed up engineering tech progress. That said, I mostly play on Capitain so idk if it works on higher difficulty. I usually build my planets tall, rush federation, and try to explore and expand as much as possible to get research bonuses and relics.
Which mods do you need to make commie builds viable?