Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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1. Submissions have to be related to games
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This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
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We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
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- !AutomationGames@lemmy.zip
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- !turnbasedstrategy@piefed.world
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- !VisualNovels@ani.social
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- !Cities_Skylines@lemmy.world
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- !Silksong@indie-ver.se
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
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According to steamdb, 113,397 games were release between 2016 and 2025.
5863 represents 5% of those games. The percentage is significantly lower since thousands of games were released before 2016.
Of course we can analyze more things, such as games that did very well 5 years ago, but sold practically nothing this year. We'd only need to know the titles that were released in 2025 and earned over $100,000
So 113k released between 2016 and 2025 is about 12600 a year. We have only been told that 5863 games made more than 100k last year, not what their total lifetime revenues are. Bearing in mind games generally make the most money in the first year of release (of course there there is big variation and there is a tail but mostly), then very crudely as much as 46% of new games could be making at least 100K in the first year. That's an overestimate for many reasons but 5% is also a huge underestimate as the figure is using at all games released across 9 years and diluting the the 1 year figure we have. Also we need to bare in mind how much of the Steam library is slop and not an actual fully formed game, or is place holder entries for things like demos and even DLC.
The real figure will sit between those two extreme limits, it's not going to be as low as 5% but also not as high as 46%.