this post was submitted on 13 Mar 2026
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[–] Lussy@hexbear.net 11 points 23 hours ago (2 children)

Makes sense. The last good new FF was what, 10?

[–] Kefla@hexbear.net 9 points 23 hours ago (1 children)
[–] Lussy@hexbear.net 4 points 23 hours ago (1 children)

12 looked really cool when it came out but I never played it. The first open world FF

[–] Kefla@hexbear.net 7 points 23 hours ago (1 children)

It's really weird because you can tell they were still in a very MMO design mindset and thought it would be really cool to try to make that stuff work as a single-player game. I think it worked, but it's not for everybody.

[–] Lussy@hexbear.net 7 points 23 hours ago

I remember looking at the gameplay and thinking they squeezed the absolute shit out of the ps2’s capabilities.

[–] Le_Wokisme@hexbear.net 5 points 23 hours ago (2 children)
[–] ThunderComplex@lemmy.today 3 points 11 hours ago

Ye we exist. It’s not perfect by any means but there’s one design decision they made that lifts this game up significantly: Damage taken in battles does not persist after the battle. You always start battles with full health.
Such a simple thing but it gives the game a very different difficulty curve.

[–] ClassIsOver@hexbear.net 3 points 11 hours ago

I got an hour into 13 before I uninstalled it because the mannerisms were so cringey. It's the only game I've ever played where I thought "Oh, I'm definitely getting my money back", and I played Brink.