this post was submitted on 26 Mar 2026
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It's not just server-side: A lot of fingerprinting happens client-side, for example using a canvas to check what features your graphics card supports. You can see this in action via services like https://coveryourtracks.eff.org/ or https://amiunique.org/
That's not the fingerprinting happening client side, that's just information supply. Fingerprinting is about what the server does with that information.
Yeah, but the countermeasures are client-side because that's what you can control. And some kind FOSS devs out there make it easy to start somewhere decent.