this post was submitted on 31 Mar 2026
17 points (100.0% liked)

OpenSourceGames

3383 readers
24 users here now

Similar communities on Lemmy:

See also:

founded 5 years ago
MODERATORS
 

Sidenote: The image is Tux in style of Sonic world.

Found here: https://openclipart.org/detail/17265/tux-the-penguin-in-sonic-style

Make of that what you will, just brought this as peace offering to the Open Source/Linux community to hear me out and because I thought it was interesting /s :p

Edit: This can double as a suggestions post for other people new to contributing to Open Source/GNU Linux/Game Deving


My Goals:

  1. Want to socialize and get to know other Open Source/Game Dev/Software Engineer/DevOps/Linux people. Even if I know people just online. I'm a newbie to it all. Are there online groups for any of that in say Discord servers, forums, or elsewhere?

  2. Want to help work on existing Open Source Games. These are some I have in mind to help where I can:

  • Unciv: To make Elder Scrolls, Mass Effect, and Fallout mods for this game.
  • SuperTux (Some mods of new worlds, enemies, storylines, and adding mascots from Open Source community that have not been added yet)
  • OpenMW (To build it out with the team. Same for new land mods to add lands outside of Tamriel: Akavir, Thras, Yokuda, etc)
  • OpenFNV/OpenOblivion/OpenFO3 (A person is working on them since OpenMW is able to pull data from those games so very possible just lots of work to be done)
  • GTA Project Eagle (To help Dev it, and then help to bring it to phones in a team once it is in a completed state)
  • Beyond All Reason (Love RTS games and well I don't know how yet but would love to make something for it)
  • Xonotic (Maps and shooting sounds: pew pew pew)
  1. To make some original IP smaller mobile games that are actually fun to play on side to hopefully fund my ability to spend more time game deving overtime. To learn more with practice building smaller games from start to finish solo, and maybe with others potentially. Android/Linux Mobile/Linux PC as the focuses for those smaller games, and the bigger games in future

  2. To build out some open source teams, that can continue even when I leave the teams, to build new open source small-sized games, and later medium/large-sized game projects. Have lots in mind:

Tux Party Revamp game, TuxWorld (3D-Platformer with Multiplayer), Old School Final Fantasy-esque, Tux Call of Duty Zombies-like, etc

  1. To build out Open Source/Linux communities however I can:

Growing the UI/UX, Art, Animation, GIF, Social Media portions of the community for building up outreach of Open Source/Linux around the world. Those are some avenues to expand reach to get more funding, users, and new devs.

Helping to build up new/existing platforms to help encourage collaboration on projects, and highlight needed funding so they can be improved upon. To help projects that need more of either funding, volunteers, or both to get them.

So with that in mind what do you all recommend I do to start off? Please and thanks for any suggestions! Want to start small and properly get myself going on here.

you are viewing a single comment's thread
view the rest of the comments
[–] Sims@lemmy.ml 2 points 5 hours ago

Re: 2. Godot - the open source game engine - had a great community when I was active (not bco me ;) ), and you can use that engine/community to learn about different game mechanics, terms and the overall process of producing a game (2D-2.5D-3D) that fits all platforms etc. The knowledge/experience likely translate well to oss games with alternative/home-grown engines and other languages.

It should be fairly easy to find other Godot devs to collaborate with you on all aspects of development, code, gfx, audio, ux, 3D modelling, specific languages etc (and its a great engine/editor!).

https://godotengine.org/ - not sure if the lemmy sub is alive tho..

..oh and at some point you need to learn about git, PR's and how a repo is managed. Have fun !