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No excuse (diyrpg.org)
submitted 11 months ago by Yora@diyrpg.org to c/rpgmemes@ttrpg.network
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[-] jjjalljs@ttrpg.network 49 points 11 months ago

The other day a guy in my group straight faced said something like "The beauty of D&D is we can make up and try out some rules for, like, a chase scene. If we don't like them we can be like ok that didn't work let's try something else."

My dude that is not a unique property of D&D. That's true of any pen and paper game. The fact that D&D provides lousy rules for things and we have to stumble around trying to come up with something that works is not a strength

[-] SendMeBakedBeans@lemmy.world 14 points 11 months ago

Tbf, D&D is kind of a stand-in for pen and paper games in pop culture

[-] StranaMente@lemmy.world 9 points 11 months ago

In this case, the DMG has chase rules (p. 253), but they're not really good.

So, it has that going on for them?

At least it's better than the old star wars rpg chase rules

this post was submitted on 02 Sep 2023
164 points (89.8% liked)

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