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Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November.

https://blog.unity.com/news/plan-pricing-and-packaging-updates

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[-] amju_wolf@pawb.social 5 points 1 year ago

They're desperate trying (and failing) to compete with Unreal without realizing that it's mostly small indie devs or mid sized studios who use them, and those can just move to Godot...

this post was submitted on 13 Sep 2023
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Gaming

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