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Unity apologizes to devs, reveals updated Runtime Fee policy
(blog.unity.com)
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I'd been using Unity off-and-on for more than a decade, even published two crappy mobile games back in the day
this recent kerfuffle led me to find Godot and I actually quite enjoy it. so even if Unity did a full reversal I can't see myself ever going back to it
I had no idea their CEO was from EA, so in a way I'm glad all this happened as I learned quite a bit