1085
you are viewing a single comment's thread
view the rest of the comments
[-] LoafyLemon@kbin.social 31 points 1 year ago

Sounds logical, but seeing how barren cities in Starfield are makes me think it was a design decision rather than a technical limitation.

[-] CitizenKong@lemmy.world 11 points 1 year ago

It's very much a technical limitation since Bethesda still uses an engine that goes back all the way to 1997.

There are plenty of old engines that have scaled better than Bethesda's. If they can't get it to modern standards after all this time, it's time to toss the engine.

[-] CitizenKong@lemmy.world 4 points 1 year ago

By all accounts it's been also maintained terribly over the years.

[-] beefcat@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

i think that is a bit unfair to bethesda's engine. all those other engines have achieved their scalability at the cost of extensibility and easy to work with game systems. this manifests most visibly in how mod support works for bethesda games versus games built on other more "optimized" engines, but it affects the core game design as well.

even if id software released their internal tooling to the public, it wouldn't be all that useful for making the kinds of mods people make for bethesda games, because their engine isn't built for all the systems-driven game design that bethesda's is. that moddability is born out of how bethesda has designed their engine, the gameplay systems they built in it, and the tooling that supports all of this.

it's truly insane just what you can do with bethesda's engine with relatively little work. and it shows when you compare to games that try to imitate their game design on other engines. the outer worlds felt really static compared to fallout new vegas and skyrim, because it was missing so many of these systems.

bethesda games have a lot of problems, but ditching their engine for something like unreal or id tech would most likely destroy most of what makes their games unique.

[-] Spacebop@lemmy.world 2 points 1 year ago

The same can be said about Unreal Engine and Id's engine...

this post was submitted on 16 Oct 2023
1085 points (98.3% liked)

Gaming

3248 readers
26 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 2 years ago
MODERATORS