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8GB RAM on M3 MacBook Pro 'Analogous to 16GB' on PCs, Claims Apple
(www.macrumors.com)
This is a most excellent place for technology news and articles.
So are they going to make the software smaller? What about iOS? Physically how does 8GB = 16GB? Can't wait to see Photoshop open a RAW and run out of memory. I will say the M2 CPU was pretty slick and if I got one cheap I'd throw Linux on there.
This ^
Architecture changes can happen as much as they want, but there’s certain tasks that require a fixed amount of memory, and between that and poor developer optimization I doubt these improvements will be seen by the end user.
The CPUs really are great. It’s hard to want any other laptop when the performance/battery life are so great on the M series
I find it pretty easy to want other laptops because I don't use Apple stuff because I dislike their UX. I know I'm weird but if I never have to get close to OSX or iOS I'm pretty happy.
Thanks for saying this, it's such an unpopular opinion.
I got a Mac Mini last year and it was dreadful. I used nothing but the Mac for 2 months and still couldn't get used to it. Half the things required the use of birth mouse and keyboard, neither is sufficient on its own for the most basic of things. Finally sold it off and went back to my PC with dual boot of windows and Ubuntu.
To be fair, the Mac mini is the worst way to experience macOS. macOS works much better with a trackpad and Apple keyboard, which eliminates a lot of your problems I think.
I also have a Mac mini and it barely gets used because it’s a shitty experience to use with a typical windows based mouse and keyboard.
I would definitely agree to that. Even as I used it, I could see certain elements designed in a way that would suit a trackpad better.
The worst part was the scrolling experience. It was either too slow or too fast. Could never scroll at a comfortable speed. Never feel this way when I sometimes use my colleagues' macbooks (my company provides Macs, but I need certain applications which necessitate a Windows machine for me).
Yep, scroll speed is always wrong on a regular mouse from my experience.
Can’t blame you for not liking it, they really do somewhat punish you for using accessories outside their ecosystem.
It’s good at what it does, it certainly isn’t perfect. I have a mix of all 3 major OS’s running at most times and don’t really hold any loyalty to any one of them besides what’s easiest to do a current task with.
Why don't you use an apple kbd/mouse/trackpad with your macmini?
Honestly just because I didn’t have one and didn’t want to spend another ~$250 for the combo. I had spare windows keyboards already, so didn’t feel the need to replace them.
If I was to seriously use it again, I’d probably get one, but it’s more likely I’ll sell it to fund a new MacBook Pro
But how is that a criticism of the Mac mini? All it does is give you purchasing flexibility (eg if you already own Apple kbd/mouse). It is like you are implicitly arguing that they should raise the price and include those components. But that would be bad for some consumers that already have those items and would help nobody because you can already buy those separately.
I really like apples OS and their UX is miles better than windows and any Linux desktop I’ve used. The main computer runs windows, but if I never have to touch another windows laptop I’d be very happy. The trackpad experience alone makes it better than any windows laptop I’ve ever used.
Linux is flat out not an option in any way since Lightroom and photoshop don’t run.
Fair enough. As I've gotten into photography I have avoided all Adobe products due to how shit they are from a OS clean living point of view, and then being a subscription. But I also don't heavily edit my photos so ART / Rawtherapee and GIMP work ok for me.
I’m working on becoming a freelance photographer, so adobe isn’t even close to optional. Unfortunately adobe makes good products on a shitty subscription model.
I’m going to take another look at darktable, but the size of my library doesn’t help anything with open source programs
Capture One?
First looks don’t look super positive. Sounds like they’re going down the enshittification route though. I figure if I’ll pay I’m going to pay for adobe since I really do hate how much I like using their products
I think this is another place I just don't get because I never used Adobe seriously - what is a size of library? And why would it affect OSS programs specifically? I just use my file manager (thunar or krusader) or CLI (bash) and both work pretty well with dozens to hundreds of files per folder, and I try to not have thousands of pictures in a given folder because that just means I've got a messed up pile of photos to ever refer back to. My current trip length and amount of photos will mean I need to break it up when I copy them over to my RAID, but I'd want to break up by day / location anyway so I can go back and find them later.
My 2023 Lightroom library sits at ~70k images and is about 1.5TB of files (shoot 45MP RAW files, a memory card is 256GB). Simply put, if the optimization of whatever I’m using isn’t extremely well done, it bogs down quickly. Even Lightroom struggles occasionally.
All of my organization is done through Lightroom, pictures get dumped to a 16TB RAID array in my local machine, then go into archival storage. I don’t do manual folder organization because it’s extremely slow for my uses.
Damn, I find it the opposite. Apple's UX is a nightmare, though better than Windows. The window management is dreadful, tiling doesn't exist, and you have to remember the craziest keyboard shortcuts to do the most basic of things.
Tiling can be replaced by 3rd party apps pretty easily.
I’m more interested in what keybinds you’re needing to use constantly. I can’t think of more than 3 or 4 that get used, all the others are extreme niche cases
I'm sorry but "you can get [basic OS functionality that has existed elsewhere for 15+ years] by installing this random third party tool and pray it works in future updates" isn't acceptable.
Linux would rightly be criticised if it were like this. MacOS not having tiling is a joke.
There are other bizarre usability issues. Like not being able to minimise a program by clicking on its icon in the dock. An action that's far easier than aiming for the small minimise button on the top left of the window.
The app grid isn't integrated with the multitasking view, which is a bit limiting - you can't drag apps onto virtual desktops as you open them, which is a really good way to organise your workflow.
But again I can't get over just how terrible window management is on MacOS. It is a nightmare. Pressing close doesn't close an app it just hides it and keeps the app running, what? Pressing maximise doesn't maximise the window, it goes full screen. Whyyyyyyy? Maximising a window is such a basic thing, it should be easy! But I'm sure in MacOS style, that's something you can probably do with some crazy keyboard shortcut+clicking on the green button.
About the shortcuts thing - for example, holding Alt while clicking maximise enlarges the window to show more content, without fully maximising the window. Neat. That's a useful feature. But it's not discoverable. It's not in the GUI, there's no tutorial, there's no hint at all.
MacOS is full of random keyboard shortcuts like this, ones that you're never told about.
Mission control is alright but it's faaaaaar behind Gnome's Activities view or KDE's Overview.
The MacOS store looks pretty but it's so limited in terms of programs. E.g. I couldn't find VLC, probably the most popular video player that exists. On Linux, if an app exists, it's 99% guaranteed to be in the app store.
App management is good if the app is in the store, but my god if you have to do the Windows-style hunt for a download online then manually install it's annoying.
Search for app online. Find the right website. Navigate to the download page. Download the DMG file. Open the DMG file. Drag the app to your applications folder. Delete the DMG file you downloaded.
It's just needlessly complex. And I've seen people get confused and run the app directly from the DMG rather than moving it to the applications folder, which causes issues sometimes when the app runs in read only mode. Why doesn't it just pop up with a "would you like to install this app to your applications folder? Yes/No" on first running? And if you say yes, it moves the files and deletes the DMG? It's needlessly complicated.
There are good things. Most of it is sleek and pretty like Gnome, being able to "stack" files of a certain type is a very cool feature, the widgets are all well designed and consistent, and all use a standardised API. The system tray icons work in a better and more standardised way than anywhere else IMO. Spotlight works just as well as Gnome's search or kRunner, possibly better, even.
Look I could go on all day with this, good and bad, I'm a bit obsessive over these things, UX is a passion of mine, I even did my thesis on UX design trends. I could talk about Windows or various Linux DEs the same way.
But overall, MacOS just feels old. It's a bizarre mix of looking very polished whilst also being clunky and feeling 15 years out of date in terms of how it actually works and the way you interact with it.
Sure... and for editing a 12 megapixel photo that number is 384MB (raw or jpeg is irrelevant by the way - it's the megapixels that matter).
As you add layers, you need more memory... but to run into issues at 8GB you'd need a lot of layers. And nobody is saying 8GB is enough for everyone, Apple does sell laptops with 128GB of RAM. They wouldn't do that if nobody needed it.
And photoshop, which has it's origins in the late 1980's, is actually pretty lean. Back in those days it was common to only have one megabyte of RAM and Adobe has kept a lot of the memory management gymnastics they needed to fit within that limit. If you run out of memory it will make smart decisions about what to keep in RAM vs move to swap.
???
Yeah, not sure if they’ve used PS in the last few years, but lean is not a word I’d use to describe it
You’re entirely leaving out the ~2-4GB of system overhead, 1-2gb just to have PS open and then having headroom left on top.
Oh and by the way, Lightroom eats ~45gb of RAM when importing. Also file sizes are much bigger for any decent camera now. I shoot 45MP and files are huge now