720

As always, the paying user has the worst experience. "Purchase" a show, can only watch on a certain console of a certain brand, no transfers, no backups, then it suddenly disappears from the library and nothing can be done.

If media companies insist on draconian DRM, then they should pay for full refunds to their loyal customers when one day they decide to delist that specific show.

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[-] CaptObvious@literature.cafe 46 points 1 year ago

And this is why I never “buy” media online. If I can’t own the media and enjoy the content whenever and wherever I want, it’s rented. I may be ok with that, but I never let them claim that it was a sale.

[-] crit@links.hackliberty.org 13 points 1 year ago

Buy it for the convenience and for the good Devs, pirate it after if they try taking it away. You already paid for it

[-] CaptObvious@literature.cafe 9 points 1 year ago

Exactly.

It's much the same as creators in Second Life who don't want to sell in the Opensim metaverse. I get where they're coming from in terms of protecting a recurring revenue stream, but if the customer has already paid for the product once, under first sale doctrine, they have the right to continue using it.

[-] Klear@sh.itjust.works 1 points 1 year ago

Slap one pirating at the front if it's a game with no demo.

this post was submitted on 02 Dec 2023
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