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submitted 10 months ago* (last edited 10 months ago) by nanoUFO@sh.itjust.works to c/games@sh.itjust.works
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[-] wcSyndrome@lemm.ee 15 points 10 months ago

Have you played the game? While true, you can boil down the game to "you deliver packages" there's a lot more to it. There's planning your equipment and weight distribution, evaluating the best route and adapting when something unexpected shows up, the give and take of the social strand system, etc.

It's for sure not a game for everyone and I don't begrudge anyone who says they don't enjoy it but the one liner that pretty much everyone boils it down to does a disservice when describing how much is actually involved

[-] Quazatron@lemmy.world 5 points 10 months ago

Yes, I played the game. I still have it installed, so I'll try again.

Some games will hook you from the start and will not let you go until you finish them. Some will have you return even after you've finished because you enjoy being immersed in the world.

This one felt like too much like reality to be fun, having to do heavy labour carrying stuff while being punished by black stuff popping up randomly from nowhere...

It probably boils down to personal tastes, I've had this issue with some other games like Hellblade, Control, and Prey.

It's clearly not the grinding aspect because I've clocked 350 hours on Skyrim.

Let me have another go, and I'll get back to you.

[-] delitomatoes@lemm.ee 1 points 10 months ago

The entire bar building aspect/async multiplayer is hidden from the trailers. Might not be as fun if player counts are down

[-] yuri@sh.itjust.works 1 points 10 months ago

This one felt like too much like reality to be fun

There’s an argument to be made that this is intentional, funnily enough

[-] Aussiemandeus@aussie.zone 1 points 10 months ago

Yeah the social world building system was awesome

this post was submitted on 16 Dec 2023
139 points (96.0% liked)

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