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this post was submitted on 03 Jan 2024
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Patient Gamers
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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Putting in a lot of effort to make games look like the protagonist has camera lenses for eyes.
Real life doesn't have motion blur, or chromatic aberration, or lens flares. Real life does have depth of field, but it moves with my eyes, not my right hand on the mouse.
Putting in a lot of effort to make games look like the protagonist has astigmatism.
I'm almost certain this is why so much blurring and flare was pushed as "realism" a couple generations ago. The devs and artists needed their eyes checked.
As someone that already has to deal with a somewhat blurry perception, I don't want any more of that, ever.
I've heard it was to mimic films, which has actual lens flares. But I like this alternate "game devs had eye problems" narrative!
Real life absolutely has motion blur and flares. You're just used to it