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this post was submitted on 26 Jan 2024
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Game Development
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They did that to Parsec. Their SDK was once an openly accessible and amazing alternative for Steam Remote, which (In my experience) worked better and was easy to integrate into Unity.
Then Unity bought them, closed-sourced, and if you want access to the SDK, you have to ask for it and they have to approve it.
We tried that three years ago, mentioning that we're just a team of students working in school on a two-player only coop project that could really use a multiplayer we can't implement.
This is their response, and I'm still salty about it to this day: