220
AI chatbots tend to choose violence and nuclear strikes in wargames
(www.newscientist.com)
We're not The Onion! Not affiliated with them in any way! Not operated by them in any way! All the news here is real!
Posts must be:
Comments must abide by the server rules for Lemmy.world and generally abstain from trollish, bigoted, or otherwise disruptive behavior that makes this community less fun for everyone.
And that’s basically it!
It's probably vibing on the Dark Forest Theory. If that's the case, it makes sense to utterly destroy all opponents as hard and fast as you can, even if they're not currently opponents.
Probably something like that. One of the reasons it gave was
It's not considering what's good for world society, it's just thinking how do I win no matter what.
But also, there are just inherent flaws in how LLM works that mean we should absolutely not be using it as an automated decision engine for potentially harmful actions period. The article also says:
It's easy to forget that these algorithms don't have any internal reasoning or logic, it's just able to do a very good job at pulling text that have reasoning transcribed into them as an artifact of the knowledge from the human that wrote it. But it's doing all that through probability, not through any kind of actual thinking, and that means sometimes it will randomly fall into a local maxima that will fuck its own context window up, like reciting star wars.