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submitted 1 year ago* (last edited 1 year ago) by Mikina@programming.dev to c/patientgamers@sh.itjust.works

Hello!

One of the things I really enjoy is unique, interesting or out-of-the box game design. It doesn't have to be AAA game, it doesn't have to be a perfect game, it can be pretty rough - but if it has a mechanic or design element that is somehow unique or original, I'm instantly in love with the game.

The problem is that such games do not usually get a lot of exposure, since it is after all a niche. And that is really a shame - in the past few years the most fun had with video-games was playing such smaller and shorter indie games with something unique or pretty clever, where I can obsess over the design and more importantly - get inspired. That leads me to my question - are there any communites or blogs or content curators that are about this kind of smaller, maybe unpolished, but original games? Or what games would you recommend that would fit into this description? I don't mind if it's a 5 minute experience. It's ok if it's more interactive art than a game.

To better illustrate what I'm looking for, I'd compare it to modern art - the kind where you get a single colored square on a canvas. I never got it, and it always felt just weird - until I had to start doing flyer design and started researching and reading about composition, space and all that stuff. And now I see there's so much going on even on a picture with a single line, that it's really interesting to think about why the square is where it is, and what kind of composition rules was he working with.

And I think it's the same for game design - sometimes you see a clever mechanic or design on otherwise really ugly and unpolished game, and it still gets you inspired and thinking.

I understand that my question is a little bit vague, so I'll give you a list of some games I consider unique, some of them are well known, some of them not-so-much:

  • Immortality - you probably know about this one, but a game where the plot twist is discovering a hidden game mechanic, you could've done all the time? And the fact that you watch three movies at once in random scene order is also a really good experience.
  • Against the Storm - I really like how they solved the issue with management sims - that they tend to get boring once you set everything up, by making it a roguelike.
  • Different Strokes - an online persistent collaborative museum of art, where you can either leave a new painting, or edit someone's else. Each painting can be edited only once, so there are always two authors of a single piece.
  • Sayonara Wild Hearts - I really like the idea of making what's basically an interactive music album. While the game design isn't anyting that interresting, the focus on music is cool - there should be more music albums with video-games instead of video-clips.
  • Project Forlorn - Again, not really a game - this time I think there's no actuall gameplay, but it's the best interactive music album presentation I've ever seen. And again - I like the idea of exploring music and games together.
  • Playdate - Not exactly a single game, but rather a console - but the idea behind giving you a game per day (which is I think how it started, they may all be available now looking at it) sounds amazing - which I'd also consider a game design (or rather, experience design?).
  • Baba is You - Another probably well known game, but the puzzle mechanic is just mindblowing.
  • Before Your eyes - In this game, the main mechanic is that you go through the memories of someone who has just passed away, but the time advances every time you blink - physically blink, because the game can use your camera. That is such a clever idea, that it definitely fits onto this list.
  • Nerve Damage - This is my favourite recent discovery. The game is trying so hard to be uncomfortable to play, with it's main design build around just being unplayable. But it somehow works and once you get into the flow, it's such an unique experience.

So, does anyone has some recommendations about where to look for more experimental games? A curated list, blog would be awesome - since clicking through pages of games on itch.io is pretty hit and miss. Also, feel free to share some of your favourite unique design or experimental experiences and games!

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[-] pjhenry1216@kbin.social 4 points 1 year ago

A fairly unique game that I've played and have never experienced anything like it since, is Doki Doki Literature Club. It's very easily spoiled, but one must be forewarned it is psychological horror and it's warning at the beginning of the game is on point. It's radically different than anything else here, but there's also nothing like it that I can think of to compare it to. Sure, it's basic gameplay is "visual novel" but it goes way beyond that. Again, it's absolutely a psychological horror and it does touch on extremely sensitive topics. So avoid if that sounds problematic, but as a standalone work, it honestly creates a category all its own and I'll likely never play a game that recreates anything close to it.

And totally different but a lot closer to other suggestions is the game Bastion. Very interesting time-manipulation puzzle solving with a intriguing plot story that doesn't steal the focus but is still good enough to add value to the game.

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[-] Xerxes@lemmy.world 4 points 1 year ago

If you want weird go Eastern European

Cryostasis: Sleep of Reason - stuck on a nuclear ice breaker where you have to play back frozen members of the ships cause of death and save them. In addition to this the core health mechanic is the most unique I have found in a game where health is decided by how warm you are so you can recover off steam pipes and can as lose health in colder regions of the ship

The void - I don’t know too much about it since I never managed to complete it but this is really odd. It’s like Okami but I’m sort of this hellish weird world. You have to draw shapes to do things like attack enemies. Plus again another health system where you lose health as you stay on the menu screen very weird.

There are a lot more and all tend to be fairly bleak but cyrostasis I 100% recommend the story is just as good as it plays out through those death scenes

[-] Mathusalem@reddthat.com 4 points 1 year ago

Dominions 5: strategic turn by turn game where you play a god and all the armies of his nations. Dozens of spells, you can equip your units with items you forged. Unique mechanism: your god, your prophet, your clerics and your temple can spread faith. No faith = game over. Some nations have specifics rules about faith, for exemple a Astec one has to sacrifice virgin, another (Ermor) has a faith which kill his population an turn it undead, another one inspired by lovecraft generate mad men...

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[-] Tathas@programming.dev 4 points 1 year ago

Super Time Force Ultra

It's a side scroller where you can rewind time to fix your mistakes and if you can't progress further, just let yourself die and respawn alongside all of the past versions of you to help yourself get further.

[-] Feathercrown@lemmy.world 4 points 1 year ago* (last edited 1 year ago)

Crypt of the Necrodancer - Rhythm-based dungeon crawler

Forgot what it's called but there's a VR game where your hands are stuck in a box and you sit down and hold a controller that moves gadgets on the box to solve puzzles. Very fun, would recommend. There are optional rewards for being perceptive about your environment.

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[-] insomniac_lurker@lemm.ee 4 points 1 year ago

I don't think I've seen these two mentioned so throwing them in.

https://store.steampowered.com/app/322450/FRAMED_Collection/ Framed has an amazing and creative use of comic panels that you rearrange to try and get to the right set that lets you move to the next page. However, putting them in the 'wrong' order gives very entertaining sequences and sometimes that's exactly what you need to do to progress. I highly recommend the entire collection. I think it's a near masterpiece of visual gameplay, with no dialogue at all (if I recall rightly) and even instructions all being visual indicators.

https://store.steampowered.com/app/224460/Contrast/ Contrast has an interesting puzzle mechanic where you have to transition between the 3D world of colours and 2D world of shadows to platform to the next location. It's interesting to see how the shadows and lights can be used and the way the story unfolded through the game made good use of the medium.

I've also seen certain games here that I'll be sure to add to my list.

[-] Mathusalem@reddthat.com 3 points 1 year ago

super interesting question. thanks for posting it

[-] McJonalds@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

might not be what you are looking for but i strongly recommend project zomboid for the best unique costumizable survival game. i think there is no other game like it

[-] Commiunism@lemmy.wtf 3 points 1 year ago

If you're looking for "games as art", I have 3 recommendations:

  1. Yume Nikki. It's a classic RPGMaker horror game, which has inspired many Fan Games and even some more modern games, such as Undertale. Definitely at least give it a try and explore a little bit - the game play is minimal but it's quite an atmospheric experience.

  2. Disco Elysium. It's more of a very interactive book than a game, but the writing is just phenomenal. In the game you have 24 skills as your personality traits, and depending which ones you level up, they often come and chime in during conversations, giving funny remarks or advice - I love it.

  3. Pathologic 2. Can't really get into its special mechanics without spoilers, but it's such a gem of a game. I love it.

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[-] KinglyWeevil@lemmy.dbzer0.com 3 points 1 year ago

I'd highly recommend Patrick's Parabox. It's an incredible little puzzle game that revolves around paradoxical movements of pieces in each puzzle. I don't know how to adequately describe it, but it was incredibly unique.

[-] monotremata@kbin.social 3 points 1 year ago* (last edited 1 year ago)

I've got a few unusual suggestions. I think most of these flew pretty far under the radar.

Sethian: This one is about decoding an alien language, and is carried out mostly in that language. I don't think it's entirely successful, but it's a very interesting concept.

Heaven's Vault: also about decoding an alien language, but with a lot more other bits about archaeology, social wrangling, and a weird minigame about sailing between planets? I dunno. I didn't love this one either but the language thing is so unusual that it's pretty easy to win me over with it.

Gateways: by Smudged Cat Games, since there are a couple of other games with a similar name. This one is a 2d puzzle platformer; it starts out pretty similar to Portal, but it gets way more involved when you have to manipulate rotation, size, and even time. Really, really challenging by the end.

TIS-100: This one is pretty well-known. This is a "zach-like" puzzle game, along with games like Shenzhen IO and Magnum Opus (also made by Zachtronic Games), but this one is my favorite. It's about programming an unusual computer. It's quite hard, but extremely engrossing for the right kind of brain.

Yon Paradox: This one is almost entirely a time travel puzzle game. In it you have to explore a facility, periodically traveling back in time; but with you do, your previous selves still exist, and do what you previously did. So in order to avoid causing a paradox, you have to avoid being seen by your previous selves. I didn't actually spend much time playing this one--I got it to try in VR, and it gave me motion sickness like that. But I've meant to go back and try it in flatscreen. You've got to admit it's an unusual premise.

Oh, and I suppose I should mention Achron as well, since I bought that one for its unusual premise. It's a realtime strategy game, along the lines of starcraft, but with a timetravel mechanic built in. The mechanic is intended to be balanced even in multiplayer. I never really learned to play it, though--it seemed really complicated and not necessarily all that fun. But it's pretty unique.

[-] markopi@lemmy.zip 3 points 1 year ago

The Last Express is a first person murder mystery Myst-like adventure. Events are unfolding in real time, with the story and characters adapting to your actions. Beautiful rotoscoped animation. Currently under €2 on GOG.

[-] ideathing@feddit.it 3 points 1 year ago

Antichamber for a good old school mind bending puzzle game

[-] floofloof@lemmy.ca 3 points 1 year ago

Braid is a puzzle platformer divided into several sections, where time functions differently in each section and you have to figure out how to use it to solve the puzzles. It's very well designed and (as I remember it) the puzzles can be quite challenging.

[-] Mr_1077@monero.town 2 points 1 year ago

I personally really like Satisfactory. It is not the most original game out there. However, it is really beautiful. The community is awesome too.

[-] Anticorp@lemmy.ml 2 points 1 year ago

Unraveled 2 is a beautiful game with unique mechanics. The game is a platformer, but how you get through the levels is unique. You need to play it with another person for it to really shine though.

[-] kick_out_the_jams@kbin.social 2 points 1 year ago* (last edited 1 year ago)

Give Up the Ghost - https://gate.itch.io/ghost

I've wanted to go back and beat this puzzle game, because it's quite excellent.
There's some proper rot13 hints in the comments by the creator.

If you want a list of wild games I can recommend Warp Door - https://warpdoor.com/
I try to stay away from there.

[-] BeeJackPin@sh.itjust.works 2 points 1 year ago

Miegakure is probably something you'd be interested in. https://miegakure.com/

[-] Nyarlathotep@lemmy.world 2 points 1 year ago

0_Abyssal_somewhere is pretty short and transmits an interesting sensation of strangeness and curiosity to me. More reminiscent of modern art than comercial videogames for sure. You can also play It for free if you want without pirating It.

https://nonoise.itch.io/abyssalsomewhere

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this post was submitted on 31 Jul 2023
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