18

Technological progress once swept games into the retro bin within a few years, but no longer – publishers must learn about how to support, not destroy, their older titles | Opinion | GamesIndustry.biz

top 1 comments
sorted by: hot top controversial new old
[-] Redkey@programming.dev 9 points 4 months ago* (last edited 4 months ago)

I think that the demographics of gamers have been skewing older and older, and it's finally reached the point where a critical mass are past the age where they place significant value on the "newness" of a game.

You can still find 13-year-olds decrying PS3 and 360 games as being "unplayable" due to their perceived technological shortcomings, but every year they represent a smaller and smaller slice of the total market. The surveys I've seen lump 18-35 into one group, but I'd be interested to see the results of splitting that into two groups at around 26-27.

this post was submitted on 05 Apr 2024
18 points (95.0% liked)

Game Development

2817 readers
29 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 1 year ago
MODERATORS