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[-] GammaGames@beehaw.org 5 points 2 months ago

@export_tool_button annotation

Being able to create a button in the inspector from tool scripts was a highly requested feature, and many contributors took it upon themselves to make it happen in GH-96290: new contributors jordi-star and Macksaur, and maintainers Ernest and Danil!

YEEEEEEES

[-] jlow@beehaw.org 2 points 2 months ago

Sorry to hijack this but does anybody know if it is possible to (un)collapse all nodes in the Scene view dock? That would be super handy to have!

[-] GammaGames@beehaw.org 1 points 2 months ago

The scene tree? I think you can right click a node and the menu has an option to expand/collapse all children

[-] jlow@beehaw.org 1 points 2 months ago

Yeah, I saw tyat option but never realised that this was exactly what I wanted somehow ๐Ÿคฆโ€โ™€๏ธ

[-] GammaGames@beehaw.org 1 points 2 months ago

Fair ๐Ÿ˜† I learned a few weeks ago that right clicking most things has useful options! You can move nodes, play a scene from its tab, etc.

[-] jlow@beehaw.org 2 points 2 months ago

Ohhhh, nice tip, I need to try that more often ๐Ÿ˜ธ

this post was submitted on 03 Oct 2024
36 points (100.0% liked)

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