this post was submitted on 13 May 2025
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[–] raltoid@lemmy.world 31 points 2 weeks ago* (last edited 2 weeks ago)

So you install a "f2p" game, get ten rounds(which takes a few minutes) and then you have to subscribe to play anymore, and the only option is $30 for a year? And it's missing features that are on the website version.

Yeah, that is deserved rating.

[–] jws_shadotak@sh.itjust.works 24 points 2 weeks ago

Currently marked as "Overwhelmingly negative" with 17% positive reviews.

[–] Katana314@lemmy.world 17 points 2 weeks ago (1 children)

Did this happen because of Google API pricing changes?

[–] SomethingBurger@jlai.lu 25 points 2 weeks ago (1 children)

The pricing changes happened years ago. This is about the game being F2P but nothing can actually be done without paying, and subscriptions from the Web version don't grant access to the Steam game.

[–] raltoid@lemmy.world 5 points 2 weeks ago* (last edited 2 weeks ago)

Regardless of the game, there was a recent change that went into effect on March 1.

https://developers.google.com/maps/billing-and-pricing/faq

[–] southernwolf@pawb.social 14 points 2 weeks ago

Honestly, people are mostly* blaming the victim here. I used to adore playing Geoguessr years ago, but that came to an end when a subscription was needed to play it. That came about because Google started charging exorbitant prices for the Google Maps and Streetview API.

*Yeah, the other issues like lacking features and not using the subscription from the website are dumb, and shouldn't have been a thing for the Steam release. But the core issue of the subscription? The fault for that lies squarely with Google...

[–] Endymion_Mallorn@kbin.melroy.org 6 points 2 weeks ago (1 children)

If only the iOS version got the same response.

[–] SoftestSapphic@lemmy.world 5 points 2 weeks ago

Apple users like wasting money