this post was submitted on 24 May 2025
28 points (88.9% liked)

Technology

2705 readers
236 users here now

Which posts fit here?

Anything that is at least tangentially connected to the technology, social media platforms, informational technologies and tech policy.


Post guidelines

[Opinion] prefixOpinion (op-ed) articles must use [Opinion] prefix before the title.


Rules

1. English onlyTitle and associated content has to be in English.
2. Use original linkPost URL should be the original link to the article (even if paywalled) and archived copies left in the body. It allows avoiding duplicate posts when cross-posting.
3. Respectful communicationAll communication has to be respectful of differing opinions, viewpoints, and experiences.
4. InclusivityEveryone is welcome here regardless of age, body size, visible or invisible disability, ethnicity, sex characteristics, gender identity and expression, education, socio-economic status, nationality, personal appearance, race, caste, color, religion, or sexual identity and orientation.
5. Ad hominem attacksAny kind of personal attacks are expressly forbidden. If you can't argue your position without attacking a person's character, you already lost the argument.
6. Off-topic tangentsStay on topic. Keep it relevant.
7. Instance rules may applyIf something is not covered by community rules, but are against lemmy.zip instance rules, they will be enforced.


Companion communities

!globalnews@lemmy.zip
!interestingshare@lemmy.zip


Icon attribution | Banner attribution


If someone is interested in moderating this community, message @brikox@lemmy.zip.

founded 2 years ago
MODERATORS
 

Valve co-founder and CEO Gabe Newell, the company behind Half-Life and DOTA 2 and Counter-Strike and preeminent PC game distribution platform Steam, has long toyed with the idea that your brain should be more connected to your PC. It began over a decade ago with in-house psychologists studying people’s biological responses to video games; Valve once considered earlobe monitors for its first VR headset. The company publicly explored the idea of brain-computer interfaces for gaming at GDC in 2019.

But Newell decided to spin off the idea. That same year, he quietly incorporated a new brain-computer interface startup, Starfish Neuroscience — which has now revealed plans to produce its very first brain chip later this year.

top 4 comments
sorted by: hot top controversial new old
[–] hungprocess 44 points 5 days ago (1 children)

The early interface prototype was much bulkier.

It looked cool tho, easy to use etc

[–] Liome@pawb.social 9 points 5 days ago (1 children)

Can't wait to play Half Life 3 on a brain.

[–] ImplyingImplications@lemmy.ca 9 points 4 days ago

Mine doesn't meet the minimum specs :(