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Dungeon World has a lot of playbooks, official and unofficial. What has your favorite one been to use, and what made it so great?

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[-] copacetic@discuss.tchncs.de 2 points 1 year ago

I'm in a campaign where I play a cliche cleric. Human. Healing focus.

However, he got bitten by a vampire recently and is changing now. I'll use this daywalker playbook/hack and I'm excited.

Currently, the link does not work because reddit blackout...

[-] Nerosus@ttrpg.network 2 points 1 year ago

Officially, the druid is my favorit. The versatility of their shapeshifting and how it is tied into a specific kind of place gives it such a nice flavour.

Unofficially, it is the Mixed Adventure hack for the wizard. It removes the spell lists and instead uses a school/sphere system. The player describes the effect they want to achieve with the spell, but the effect must fit within the school their character has learned.

[-] Rigal@ttrpg.network 2 points 1 year ago

Wizards, because the rituals can solve a lot of problems and provide many sidequests.

this post was submitted on 27 Jun 2023
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