Spoilers ahead for some parts of the game, so be cautious reading.
We're currently on our first playthrough and are close to finding Ruby, I think - we went to the point of no return under that abandoned building near the fishing village and were told that quests relating to the cryptozoologists and the union might be blocked off if we proceed, so we decided to check out Evrart's request again to open that apartment door behind the Whirling-in-Rags.
Now, we had been putting off finishing that request since we didn't want to open some random door and essentially break in and thought, well, we still need some information plus seeing more of the game is cool despite the implications of helping Evrart. Given that we've progressed past Wednesday by now, that fascist cryptozoologist has already returned to his apartment, so we failed Evrart's quest. Why was he making us open the door in the first place, I'm wondering?
And then he wants us to, essentially, evict the residents of the fishing village for some youth centre he wants to build there? We ended up forging the two required signatures because we didn't want to be responsible for the eviction of residents who might not be in on the implications of 2 years of construction work.
Like, I'm pro worker's rights and unions are amazing, but Evrart just feels shady front to back, and I don't feel like helping him is the right call. Without spoiling anything, was that the right course of action?
Ultimately, there probably aren't any wrong decisions to make here since most characters are morally grey, except for the extremes like Measurehead, but Evrart just feels especially shady even though he makes you believe that he's on your side.
Did you do his quests? Can you progress the story fine without ever helping him?
