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submitted 1 year ago by btmoo@lemmy.world to c/dnd@lemmy.world

Hey everyone, I'm running a campaign and we just hit level 5. It's a Faerun setting, and with regards the Conjure Animals spell, what are some fair choices? I want to avoid 8 velociraptors and other encounter breaking options.

What are some good mid-level choices that feel good for the player but don't break the game? How does everyone handle this spell?

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[-] eerongal@ttrpg.network 3 points 1 year ago

Realistically, the real power from conjure animals comes from the "summon a horde of beasts" aspect of it. Without that, most choices are going to be pretty underwhelming. If you're looking to avoid the "swarm" aspect of it, I'd probably just go with single cr2 creatures, like giant crayfish, polar bear, or giant elk

[-] btmoo@lemmy.world 1 points 1 year ago

Sounds like good advice, thanks!

[-] luffyuk@lemmy.world 1 points 1 year ago

I limit it to things the character would have realistically encountered before.

It could be fun to create/search for a d100 roll table for what they get, where there's a small chance to get something "broken".

this post was submitted on 01 Jul 2023
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