Oh disco elysium for sure. Fantastic crpg.
Gaming
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
There is this little hidden gem called The Witcher 3.
Ok, real answer: To the Moon and Doki Doki Literature Club are two indies that really left a mark on me, specially the former. Both games are fantastic.
Subnautica
Tunic
The Legend of Grimrock 1 and 2 (I've convinced 0 people to try these)
Subnautica is horror in its most subtle form.
"Detecting multiple leviathan class lifeforms in the region. Are you certain whatever you’re doing is worth it?”
There are a lot I'd recommend, but I think the only must-play for me is Cave Story.
When I was growing up, Cave Story was like the paragon of games as art, and was a major inspiration behind me making games as a hobby and getting into software development professionally. Cave Story was made by a single talented auteur, not for profit, and released for free. And it was as good as Metroid and Mario, or maybe even better. It proved to everyone that such a thing was even possible.
I think the only indie game that could possibly compete with Cave Story for the title of "most influential" would be Minecraft. Though Minecraft should probably be disqualified from that title for having sold out to Microsoft as soon as it started to get big...
The original Cave Story is truly a piece of art. I could not believe back then how good this game is that was created by a single person. He did everything. In an Interview Pixel(?) said that he learned composing music while creating the game. He had no knowledge in that field and just tried and stocked to what sounded nice to him. He created one of the most memorable soundtracks I ever heard! What an unbelievable talented and creative person. So inspiring!
I would say Hades.
The gameplay loop, the art direction and the story are all very good.
Can't wait for Part 2!
Disco Elysium blew me away with the writing, absolutely a must-play.
Subnautica. One of the best experiences I've had in gaming.
Outer Wilds. One of the most creative and thought-provoking games I've played. Definitely go into this one knowing as little as possible about it.
Hollow Knight also deserves a spot here, but personally I preferred Salt and Sanctuary.
Outer wilds is ridiculously good, it's such a crazy unique experience. But you have to go in without spoilers, it's not nearly as fun if you know where things are.
Factorio with a friend. (Alone is still good)
The Return of the Obra Dinn.
A ton of great suggestions here already. Let me add some more.
Dead Cells: amazing 2D action rogue lite with metroid Vania elements. A game that keeps getting updates faster than I can play them. And they are good.
Battle Brothers: hex based tactics and management game where you play a band of mercenaries in a fantasy world. It's insanely deep and we'll made.
My partner and I loved playing Plate Up! We've also played Overcooked 1 & 2, but spent more time playing Plate Up!.
Celeste is one my favorite games of all time!
Gris. Gorgeous visuals and stress-free gameplay
Not incredibly long either
I usually only play the large bombast blockbuster titles, but Actual Sunshine did leave me speechless.
We will need a topic for the AAAs as well. 🙂
Do you mean Actual Sunlight?
Yes. My bad on the name. It’s been a couple of years.
I usually play indie stuff. It feels more like a labor of love than big, corporate AAA titles. That said, the only two must haves, Imo, are Omori and Dwarf Fortress. Neither game is perfect, but they are both incredible, unique experiences. With Dwarf Fortress, enter with plenty of prior knowledge, but with Omori, play it blind. Very important for both games.
Hades, though I don't know if it's a must-play for everyone. I like it a lot and is probably my most-played game on the Steam Deck.
Stardew Valley
Factorio has been my crack-torio for many years. Satisfactory may have better graphics, but I prefer the simplicity and depth of Factorio.
Gone Home.
Celeste.
Most of Pokemon fan games (my boyfriend loves fangames)
Shovel Knight + DLC, what a fantastic MegaMan clone!!!
The games that stuck with me are (in no special order) Paradise Killer, Sable, Disco Elysium, Gris and of course What remains of Edith Finch.
Risk of Rain!
First, second, or both?
First. Second is nice, but it's 3D, makes it a little harder. Also they are releasing a new revamped version of the first.