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submitted 2 years ago by SevenSwell@beehaw.org to c/gaming@beehaw.org

I know most of the Bethesda RPGs have massive mod support, and there's games like Minecraft that have more mods than anyone can imagine. I would consider those games pretty playable in their vanilla states. Would you say there are any games that were "saved" by modding? Or that are still kept alive by thriving modding communities? What are some of your favorite mods?

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[-] KerooSeta@beehaw.org 5 points 2 years ago

Well, as you mentioned, Bethesda games in general. I always mod Elder Scrolls and Fallout games to a ridiculous degree. But some more:

Star Wars: Knights of the Old Republic has a great modding scene. I personally find "Start as a Jedi" essential for replays. And most of the mods (including that one) work on the excellent Android port.

Also, I love randomizers. I do a Symphony of the Night randomizer run at least 4 or 5 times a year, the Super Metroid x Link to the Past combined randomizer is amazing, and I'm finally going to dip my toe into Dark Souls randomizer soonish.

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[-] wintrparkgrl@beehaw.org 5 points 2 years ago

While not "saved" by modding, Kerbal space program is certainly not as interesting.

[-] DuffmanOfTheCosmos@beehaw.org 4 points 1 year ago

KSP is a perfect example of a game that doesn't need any mods to be an enjoyable experience (albeit a steep learning curve), but is SO enhanced by them. The visual mods give you breathtaking views to keep you going, while the parts mods (especially the science parts mods) add additional direction and goals beyond the stock games initial appeal of just figuring out rocket science and orbital mechanics. The KSP community is one of the best communities I've ever been a part of on the internet, and I've been around since early dialup modems.

[-] Jumuta@lemmy.ml 4 points 2 years ago

KSP visual mods make it so much more beautiful

[-] argv_minus_one@beehaw.org 5 points 1 year ago

Doom 1 and 2 would be a lot less interesting without mods, some of which change the game rather dramatically.

  • Project Brutality turns it into a modern-ish shooter.
  • Guncaster replaces the usual protagonist with a spell-casting, oversized-pistol-slinging dragon.
  • DemonSteele replaces the protagonist with an anime character.
  • My House and City of the Damned: Apocalypse turn it into a horror game.

Without mods, these games would have just been historical footnotes, not something a significant number of people still play.

[-] lightrush@lemmy.ca 5 points 2 years ago

Warcraft 3 and the little thing called DotA.

[-] richard3030@lemmy.one 5 points 2 years ago

Assetto Corsa. Outlived it's shelf life by many years, and holds up to racing sims with much more modern engines, all thanks to the incredibly dedicated modding community.

[-] ipkpjersi@lemmy.one 5 points 2 years ago

Minecraft is an obvious answer of course, but there are some other really good games out there that get made much better with mods. Some of my favourite examples of this would be Star Wars Battlefront II (2017) with the cool hero mods and bot mods, and then Ghost Recon Wildlands with the amazing First-Person mod.

[-] petroskoi@sopuli.xyz 5 points 2 years ago

I really needed mods for The Witcher 3: Wild Hunt or I would have probably never finished the main story.

I had to get the mods that would autoloot and give unlimited inventory space, otherwise I would have minmaxed the game to tediousness by spamming pick-up and sorting through loot to keep the weight limit.

After getting the mods I could just focus on the story and gameplay without worrying if I'd maximised all my looting.

[-] Ninmi@sopuli.xyz 5 points 2 years ago

Yeah, getting some cheat mods made Witcher 1 and 2 much more playable. The inventory UI in the second game was from the dark ages of Xbox 360 UI design so having infinite inventory space allowed me to ignore it. I assume it'll be the same type of deal with the third game once I finally get around to it.

[-] overkill0485@lemmy.ml 5 points 2 years ago

Definitely Witcher 1 needed the mods. I pretty much got this genie mod that awarded endgame armor and weapons and stats , so I slapped my way through the story. Otherwise it was this strange rhythm game to slog through. 2 was a much needed upgrade and all I did was farm nekkers in a cave in the early chapters to lessen the load later on.

[-] Ninmi@sopuli.xyz 4 points 2 years ago

The genie mod is great. Would recommend.

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[-] Zak8022@beehaw.org 5 points 2 years ago

Wow, I never thought of this. I couldn’t ever get really into W3, despite loving the setting/story/basic gameplay. Also loved the Netflix series. But mods might make me enjoy it.

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[-] strudel6242@beehaw.org 5 points 2 years ago

Sins of a Solar Empire: Rebellion has a lot of love and care put into mods. Being a sci-fi game, plenty of Star Trek / Star Wars / etc. conversions that do more than just reskin the models.

[-] MattGooner@beehaw.org 5 points 2 years ago

Not seeing anyone mention Crusader Kings yet (unless I'm blind)

Gameplay isn't for everyone but full conversion mods let you experience basically any world you want

[-] wintrparkgrl@beehaw.org 5 points 2 years ago

Specifically CK2 for me, there's Tamriel mod that's amazing

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[-] Whar@beehaw.org 5 points 1 year ago

I love vanilla Terraria and Factorio but there are really fun mods out there that expand those games and don't let me play anything else!

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[-] CookieJarObserver@feddit.de 5 points 2 years ago

There is no game getting worse with mods... Love my rimworld...

[-] setsneedtofeed@beehaw.org 4 points 1 year ago

I already answered differently, but I want to put out that the STALKER fandom is held together by mods. There are everything from almost invisible bug mods to an entire standalone mod. STALKER is one of those franchises where modding just seems like such a natural fit to round out the world and it’s amazing how the vast majority of mods intend to support the tone of the game rather than just adding in the whims of the mod maker.

[-] cavemeat@beehaw.org 4 points 2 years ago

7 days to die. The base game is in an...interesting state.

[-] Cuttlersan@beehaw.org 4 points 2 years ago

Valheim! A million and one mods to revitalize the game experience, and more than anything else the Valheim VR mod makes it an entirely new game! I’ve got 360 hours sunk into it with my 2 friends.

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[-] wagesof@links.wageoffsite.com 3 points 2 years ago

X Com2 has amazing mods. Most of the content available for Battletech is from mods by like 2 orders of magnitude.

I won't even play beat saber without the mods. Half Life Alex has full games released in the engine as mods too!

[-] Klaymore@sh.itjust.works 4 points 2 years ago

Oh yes Beat Saber absolutely needs mods, my favorite custom songs won't even work without them. It just keeps fricking breaking every time Beat Saber updates and I can't play any good songs anymore.

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this post was submitted on 06 Jun 2023
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