132
submitted 9 months ago by mac@programming.dev to c/godot@programming.dev
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[-] popcar2@programming.dev 17 points 9 months ago

Easily one of my favorite features coming in 4.2, I've been using it all the time to make things tidy.

Picture showing folder colors

[-] Feyter@programming.dev 16 points 9 months ago

I love this kind of features, that are not that hard to implement but brings you so much.

[-] clearleaf@lemmy.world 5 points 9 months ago

Me too. This kind of thing is what makes an interface truly great to me. I'm not sure if it would even be called a "qol feature" because it doesn't necessarily speed things up or automate anything. It just makes the interface more comfy and that goes a long way.

[-] damopewpew@lemmy.world 2 points 9 months ago

I'd argue that it does speed things up because you can more quickly find the folder you are looking for

[-] Buttons@programming.dev 2 points 9 months ago

When the UI itself is created in the game engine UI, and everyone is allowed to contribute and modify, I guess things like this happen.

[-] tabular@lemmy.world 13 points 9 months ago

Developer intentions: color code directories to help organise your project.

My brain: pride flags in every project! ๐Ÿณ๏ธโ€๐ŸŒˆ

[-] bappity@lemmy.world 3 points 8 months ago
this post was submitted on 17 Nov 2023
132 points (99.3% liked)

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